perm filename CHARS.B[AM,DBL]9 blob
sn#481079 filedate 1979-10-10 generic text, type C, neo UTF8
COMMENT ⊗ VALID 00017 PAGES
C REC PAGE DESCRIPTION
C00001 00001
C00003 00002 Name: THORN Owner: Doug Lenat Experience: 70837/64397/64397 8/8/79
C00010 00003 Equipment:
C00016 00004 Name: ARWEN Owner: Merle Lenat Experience: 29105/26459
C00022 00005 Equipment:
C00027 00006 Name: ARWEN Owner: Merle Lenat Experience: 27565/25059
C00033 00007 Equipment:
C00038 00008 Name: ADRIANA Owner: Merle Lenat Experience: 45542/45542
C00043 00009 Equipment:
C00047 00010 Name: MORRN Owner: Doug Lenat Experience: 36,023
C00051 00011 Equipment:
C00054 00012 Name: GAILI Owner: Merle Lenat Experience: 20477
C00057 00013 Equipment:
C00060 00014 Name: REINA Owner: Merle Lenat Experience: 719/654
C00063 00015 Equipment:
C00066 00016 Name: LLARN Owner: Doug Lenat Experience: 35020/35020
C00070 00017 Equipment:
C00074 ENDMK
C⊗;
Name: THORN Owner: Doug Lenat Experience: 70837/64397/64397 8/8/79
Class: Th/MU/F Level: 8/7/5(6) Alignment: C.N. Race: Elf
Strength Intelligence Wisdom Constitution Dexterity Charisma
11 (19) 12 10 14 18 8
Hits: 47 (Includes +4 Crow, and previous CON 15 pluses)
5/2/10 6/4/7 4/3/8 3/4/9 3/2/7 5/4 4/4 4/
Damage:
Gold: 60795 Carried: 10cspge; MM sack of gems (5000tot); MM jewels (15000tot)
Doors: 1-5 (2) Bars/gates: 40%
Unadjusted weight: 1650 Extra weight: +3000
Armor class: 4+4+? ("?" is either 1 (+1 chain) or unknown black chain)
Saving throws: Poison 9 Wands 9 Stone 10 Dragon 11(7) Spells 10
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
+3 Long Sword 6 4 2 1 0 -1 -2 -4 -6 1d8+9 1d12+9 3 5
2-Handed sword 5 4 3 2 0 -1 -2 -1 -1 d10+6 3d6+6 6 1
Firm Long Bow 4 2 1 -1 -3 -5 -6 -7 -8 1d6+2 1d6+2 7/14/21
Spetum (disarm: AC8) 10 8 6 5 4 3 2 0 -2 1d6+7 2d6+6 1 8
Daggar 11 10 8 7 5 3 1 0 -3 1d4+6 1d3+6
[Lance (heavy horse) 7 6 6 5 4 4 3 3 -2 2d4+7 3d6+6 1 8]
[Firm L. Composite Bow 7 5 3 2 0 -2 -3 -5 -6 1d6+2 1d6+2 6/12/21]
Spells taken in:
1st (4): P.Evil 14r, P.Evil 14r, Magic Missile 4 130', Ventril 9r 60'
2nd (3): St. cloud 7r 2x2x2, Mirror Image 1d4+7% 14r, St. Cloud
3rd (2): Haste 7creat 40x40 10r; Slow 160' 10r 40x40 7creat [+4att p67]
4th (1): Poly Self 14t (then heal 1d12)
Ring: Fireball13+ 230' 20'r, 2 Poly Self, Cloudkill+ 10' 13r 4/6 40x20
Haste 60' 8creat 40x40 11r, Improved Phantas 110' 900sq.ft. c+3r
[[If rest 1 day: Wall of Fire 8, Confusion 8 as last 2 spells]]
Magic items: Fear wand (21 uses left). Borrowed +1 chain, X Binocs
Heat Cleaver sword of cold +3 (+6 vs fire), speak W.Dragon,Common,Chaotic G/N/E
det. traps 1-3, magic 1-5, and locates secret doors 1-2
50% exting. fires 10'rad (incl. wall of fire). Invul to normal fire.
Very: Max damage is 1pt/segment (10/r): lava, demon, hellh, wall of fire
Excep:-2/die & -4save vs fireball, lava, wall of fire, breath, Balrog
Skeleton sword: -2 Cursed, Det. Metal, Intell 7, Repels Undead ($3k→Llarn)
+5% lockpick Crow (familiar; bestows good vision; 4 hits, AC7) at home
Small skin of potion that does + or - 1d6 heal/hurt per gulp.
Certificate of resurrection (duplicate on file at Marchand church)
Gauntlets of ogre strength: 19 STR, +3 attack, extra +6 damage
7 arrows with Magic Mouths on them, 7 sim. invis. pellets with MM's:
Orcas call, Breathing, Counting, Screams, Laughs, Footsteps, Dig2
8 arrows with MMs + contin. dark: DIG2, 7 above. 8 sim. w/contin.light
20 MM guard arrows: >shot/placed, laugh loud if monster passes or arrow laughs.
Fake wand with button & Fake rod, each with 2 MMs that hum when "used"
Ring of spell storing 6 2 c.lt & dark rings; c.lt. headband
1 potion of gaseous form in a small wineskin (potions from Morrn)
Anti-evil shirkin (one use per type of creature, kills if hit, no save)
1 +2/+2 arrow w/crawler poison and Dig2 MMs in Common, C.E., L.E., Neu.
4 arrows crawler poison, C.Dark, 4 Dig2s. 1 s. skin of 5 doses scorpion poison.
20 sets of Identify pearls and materials; 10 arrows w/+10 poison (save +4)
Magic Mouths on all valuable possessions, which cry out at thieving attempt
Magic Mouths on back of armor, sword, sacks which warn of rear attack
Explosive runes on 2 "scrolls", 2 "books", 2 plaques, 5 condolence cards
1 vial of slug digestive acid, in vial, padded, in outer vial, padded, in 3rd vial.
4 winseskins of quasimagic black wine. Oral posion potion (from Manticore)
Sword #5 from Hill Giants: C.N., +1 flaming, det. gems, kind, & Number.
Equipment:
Carried (slung): 30' & 6' ropes 1 skin water 1 skin gd wine
1 Long Bow 1 Spetum 2-Handed sword
3 L. sacks 25 oils Thieving tools
Charred ring of +1 Magic plate->leath in 1r
2 wineskins of holy water (10 squirts each)
400gp worth of incense. Material comps. for 20xspells.
Bandelero of: 8 Holy Water MM Pellets 2 Daggars 10 oils
Quiver containing: MM arrows 7 Torches 1 Tinderbox/flint
Quiver containing: 8 flame arrows 12 silv arrows All other arrows
Quiver containing: 24 silv arrows 6 arrows w/capped, poison-frog invis tips
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
25 Oil 4 Empty flasks 4 weeks' rations
2lb Wrapped meat1 Silver mirror 1 sm. sack of dust
3 shells & pea 1 Flute 10 juggling balls
Sack: rags, alcohol, wax, string, paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda
If mounted: H. Warhorse (19 hits), Plate barding, Lance
In saddlebags: 48 silv. arrows 48 norm. arrows 6 holy water
4 wks. rations 8 skins water 1 poison skin (marked)
4 50' ropes 8 L. sacks 1 composite l. bow
In invis saddlebags: 1 l. sword 10 holy water 1 wk rations
48 silv arrows 1 l. compos. bow 2 skins of water
500 gold 1 500 gp gem
E.P. Bonus: Thief 10%
Sword Attack bonus: +6 (for THF), +3 (for Gauntlets), +1 (for Elf)
Bow Attack bonus: +3 (for DEX), +6 (for THF), +1 (for Elf), +3 (Gaunt p.64)
System shock: 91% Resurrection: 94%
Will: Note certif. of ressurection; we assume I failed to revive. My fear
wand (or if nec. another item) is offered to any MU who WISHes me back; if
not, then offer an item of mine to a cleric who will Raise Dead Fully on
me. Until this occurs: In return for her many friendly acts, far
more than any other Good character has rendered me, I hereby bequeath
that Adriana the Ranger shall be given her choice of using any and all
items I possess. Any remaining items are to be diced for by everyone who
can use the item, if they agree to return them if ever I'm brought back.
Striking from behind: Triple damage. with surprise: extra +4 on attack
Can surprise on 1-4 if not in metal armor, alone or 90' ahead
+3 on initiative to attack (due to DEX)
Speaks: Thief cant, C.N., elf, gnome, hobbit, (hob)goblin, orc, gnoll, common
Spells known: [45%; 5-7]
1st: Sleep 30'circ centered < 100' 35r, Find Fam., Rd Magic, Identify 7x50%, Charm 120', Ventril 60' 9r
Magic Missle 4 1d4+1 130' 10'square, Friends 7r 60'rad, Write, Enlarge 2.4x, P.Evil 14r
2nd: Wiz. lock, St. Cld 7r 30' 2x2x2, Magic Mouth, Contin Lt 60'60'rad, Forget 3r, Mirr 14r
Invis, Rope Trk 6indiv 14t 5-30', Web 14t 35' 40x20x10, Strength 7hrs, Knock
3rd: Fireball 170' 20'rad (33M cu.ft) 7d6, Clairvoy 7r, Phantas, Runes 6d4+6 10'rad, Sugg 8hrs
Dispel Magic 120' 30'↑3, Haste 60/Slow 160' 10r 40x40 7creat +4att[p67], P.Evil 14r
4th: Confus 9r 2d8 120' <60x60, Poly Self 14t & Other 35', Fear 5-30 wide 60' long,
Fire Shield 9r save+2 half/no dam, Charm Monst 60', Wall of Ice 70' 7t 700sq' 7/14/21 pts
Fire Charm 14r 10' 15'rad of fire Sugg (<12 words, save at -3) Damage 5'rad
Abilities:
Pickpocket 80% (caught: 101%)
Open locks 72% (62% +5% magic lockpick)
Locate/remove Traps 66%
Move silently 77%
Hide in shadows 69%
Climb walls 96%
Read languages 40%
Hear noise 30%
Name: ARWEN Owner: Merle Lenat Experience: 29105/26459
Class: F/MU Level: 5/5 Alignment: N.G. Race: Elf
Strength Intelligence Wisdom Constitution Dexterity Charisma
17 (25) 14 11 13 17 14
Hits: 35 (+4 for Crow)
10/3 8/2 7/3 10/4 9/3
Damage: 10 (incl. 4 for absence of crow)
Gold: 16150 Gold carried: 50g,10e,10c,10k in jewels
Doors: 19/20 (7/8) [p.145] Bars/gates: 100% [p.145,126]
Unadjusted weight: 1650 Extra weight: +6000
Hurl rocks: 160' 1d12(+13) [p.126]
Armor class: 2+6 (+2 Plate; +1 shield; +3 DEX mod)
[3+5 when using a bow or two-handed sword]
Saving throws: Poison 10 Wands 11 Stone 12 Dragon 12 Spells 13
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
+1 L. Sword 6 4 2 1 0 -1 -2 -4 -6 1d8+14 1d12+14 3 5
2-Handed sword 3 1 1 0 -2 -3 -4 -3 -3 1d10+13 3d6+13 6 1
Firm Long Bow 4 2 1 -1 -3 -5 -6 -7 -8 1d6+2 1d6+2 7/14/21
+3 Spear 5 3 2 1 -1 -2 -3 -4 -5 1d6+16 1d8+16 1 7]
Ranseur (disarm: AC8) 9 7 6 4 3 2 1 0 -2 2d4+13 2d4+13 1 8]
[Lance (Heavy horse) 5 3 4 3 2 2 1 1 0 2d4+14 3d6+13 1 8]
[Firm L. Composite Bow 8 6 4 3 1 -1 -2 -4 -5 1d6+2 1d6+2 6/12/21]
[+1/+2 Daggar 9 8 4 3 0 -1 -3 -4 -7 1d4+13 1d3+14 1 1 2]
Spells taken in:
1st (4): Unseen Servant 11t 30', Light 60', Dancing Lights 90' 10r, Friends 5r 60'rad
2nd (2): Stinking Cloud 30' 5r 20x20x20, Mirror Image 10r 1d4+5%
3rd (1): Invis 10' radius
Scrolls: detect magic, jump5 1t, MM7 190', FeatherFall13 10x10x10 2800lbs 130' [around neck]
Magic items:
+2/+2 arrow, DIG2 in C.E. & then Common, crawler poison
+1 N.G. Sword (+4 vs slimes and blobs)
Sec. doors 1-5, Magic 1-5, Slope Pass 1-5, Read Magic, Speak
Wineskin of potion that does + or - 1d4 some requisite per gulp.
Ring with MU continual light (inside), ring with clerical c. darkness
Gauntlets of star giant strength: 25 STR, +6 attack, extra +13 damage
False staff of power ("BANG" flag comes out, wand shoots 1 needle/r)
Discharged staff of power (bought from Steve's mage)
1 Magic mouthed arrow (Footsteps receding), C. Lt. pellet (Laughter)
7 C. Lt. MM'ed arrows: Fireball, wind, walk, count, cry, sing, whisper
7 C. Dark arrows (C. Light headband), 4 w/MM sounds (walk,talk,breathe,scream)
5 arrows w/DIG2, 1 w/MM breathing normally and C. Darkness.
Potion of fire resistance (1 dose) bought from Thorn, in s. wineskin
2 potion of gaseous form, in separate small skins.
+1 Daggar (+2 against giant class)
Bronze Horn of Valhallah (2d4 berserker F4, AC4, 24hp, 6t, 1/wk)
3 wineskins of quasimagic "very good wine" -- can't stop drinking it.
Ring of Surprise +2
Explosive runes on 5 maps and 5 "scrolls" (actually just parchments)
Fake wand with button, with magic mouth that buzzes when pushed
MMs on horn, scrolls, gauntlets: each cries out at thieving attempt
Magic Mouth on back of armor which warns of rear attack or thieving
Crow (familiar; bestows good vision; 4 hits, AC7)
Equipment:
Carried (slung): 2 50' ropes 2 skins of water, 2 of normal wine
A complete set of gear for travelling in arctic climates:
[fur coat, parka, gloves, boots, mufflers, fur hat, etc.]
1 Long Bow 1 Ranseur 2-Handed sword
8 L. sacks 3 Spears 1 Long Sword
10' pole 1 chain mail net (10x10')/hooks
2 wineskins of holy water (10 squirts each)
2 50' ropes w/knots every 5' Ashes of Fchelrek's books
Worn: +2 Plate armor with straps making it strippable in 1r
Bandelero of: 6 Holy Water 5 Spikes 6 Special darts
Special: poisoned (+10 damage, save at +4), invissed, capped.
Sack containing: 2 empty flasks 5 Torches 1 Tinderbox/flint
Quivers with: 8 flame arrows 30 silv arrows all MM/spec arrows
Worn around neck: 1 Silver Cross 1 Anti-garote metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
1 empty skin 4 Empty flasks 3 weeks' rations
6 candles 1 Silver mirror 1 striped wineskin w/crawler poison
Sack: oily rags, wax, string, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda, pepper
If mounted: H. Warhorse, Plate barding, Lance
In saddlebags: 48 silv. arrows 48 norm. arrows 4 holy water
4 wks. rations 8 skins water 1 skin of wine
4 50' ropes 8 L. sacks 1 composite l. bow
In invis saddlebags: 1 l. sword 10 holy water 1 wk rations
1 long composite bow 48 silv. arrows
E.P. Bonus: Fighter 10%
Sword Attack bonus: +5 (for FTR), +6 (for Gauntlets), +1 (for Elf)
Bow Attack bonus: +2 (for DEX), +5 (for FTR), +1 (for Elf), +6 (for Gaunt p64)
Will: In return for his paying for 1/3 of my gauntlets' tax (over 3000gp),
Thorn shall inherit those gauntlets. Adriana has first pick of my other
magic items, except Morrn is N.G. and gets the Blob sword.
After that, all characters may then dice for
all my remaining items. After repaying res. expenses, divide gold evenly.
System shock: 85% Resurrection: 90%
Can surprise on 1-6 if not in metal armor, alone or 90' ahead (1-4 thru doors)
[this includes a +2 due to DEX; including the +2 ring, it's 1-6 even thru doors]
Speaks: alignment, elvish, gnome, halfling, (hob)goblin, orc, gnoll, common tongue
Psychic:
Can intuit traps (1-6), secret doors (1-3), enemies (25%)
Can intuit evil (25%), speak with plants or animals once/day
Spells known: [55%; 6-9]
1st: Sleep, Find Fam., Rd Magic, Magic Missle, Tens. disk, Jump, Prot. Evil, Ventril
Detect Magic, Enlarge, Shocking grasp, Charm, Identify, Unseen Servant
2nd: ESP, Invis, Levitate, Mirror Image, Stinking Cloud, Web, MMouth,
Wizard Lock, Locate Object, Leom. Trap, C. Light
3rd: Haste, Slow, Lightening, Clairvoy, Dispel Magic, Invis 10',
Prot. Missles, Leo. Hut, Phantas Force
Defn of DIG2:
MM#1: If arrow hits, say "I must warn you that if you don't pull me out
within 4 rounds, I will have buried to your heart and killed you."
MM#2: If arrow goes on by, say "OK, guys, now we can get him from behind!"
Name: ARWEN Owner: Merle Lenat Experience: 27565/25059
Class: F/MU Level: 5/5 Alignment: N.G. Race: Elf
Strength Intelligence Wisdom Constitution Dexterity Charisma
17 (25) 14 11 13 17 14
Hits: 35 (+4 for Crow)
10/3 8/2 7/3 10/4 9/3
Damage:
Gold: 4150 Gold carried: 50g,10e,10c,1000jewel
Doors: 19/20 (7/8) [p.145] Bars/gates: 100% [p.145,126]
Unadjusted weight: 1650 Extra weight: +12000 [145,126]
Hurl rocks: 160' 1d12(+13) [p.126]
Armor class: 2+6 (3+5) (+2 Plate; +1 shield; +3 DEX mod)
Saving throws: Poison 10 Wands 11 Stone 12 Dragon 12 Spells 13
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
+1 L. Sword 6 4 2 1 0 -1 -2 -4 -6 1d8+14 1d12+14 3 5
2-Handed sword 3 1 1 0 -2 -3 -4 -3 -3 1d10+13 3d6+13 6 1
Firm Long Bow 4 2 1 -1 -3 -5 -6 -7 -8 1d6+2 1d6+2 7/14/21
Spear 8 6 5 4 2 1 0 -1 -2 1d6+13 1d8+13 1 7]
Ranseur (disarm: AC8) 9 7 6 4 3 2 1 0 -2 2d4+13 2d4+13 1 8]
[Lance (Heavy horse) 5 3 4 3 2 2 1 1 0 2d4+14 3d6+13 1 8]
[Firm L. Composite Bow 8 6 4 3 1 -1 -2 -4 -5 1d6+2 1d6+2 6/12/21]
[+1/+2 Daggar 9 8 4 3 0 -1 -3 -4 -7 1d4+13 1d3+14 1 1 2]
Spells taken in:
1st (4): Unseen Servant 11t 30', Light 60', Dancing Lights 90' 10r, Friends 5r 60'rad
2nd (2): Stinking Cloud 30' 5r 20x20x20, Mirror Image 10r 1d4+5%
3rd (1): Invis 10' radius [[Mnem: Slow 40x40 140' 8r 5creat]]
Magic items:
+2/+2 arrow, DIG2 in C.E. & then Common, insin poison D
+1 N.G. Sword (+4 vs slimes and blobs)
Sec. doors 1-5, Magic 1-5, Slope Pass 1-5, Read Magic, Speak
Crow (familiar; bestows good vision; 4 hits, AC7)
Wineskin of potion that does + or - 1d4 some requisite per gulp.
Ring with MU continual light (inside)
Gauntlets of star giant strength: 25 STR, +6 attack, extra +13 damage
False staff of power ("BANG" flag comes out, wand shoots 1 needle/r)
Fake wand with button, with magic mouth that buzzes when pushed
1 Magic mouthed arrow (Footsteps receding), C. Lt. pellet (Laughter)
7 C. Lt. MM'ed arrows: Fireball, wind, walk, count, cry, sing, whisper
7 C. Dark arrows (C. Light headband), 4 w/MM sounds (walk,talk,breathe,scream)
5 arrows w/C (3 DIG2), 1 w/D and MM breathing normally. All tips invis&capped.
Potion of fire resistance (1 dose) bought from Thorn, in s. wineskin
Magic Mouth on gauntlets which cries out at thieving attempt
Magic Mouth on back of armor which warns of rear attack or thieving
2 potion of gaseous form, in separate small skins.
+1 Daggar (+2 against giant class)
Bronze Horn of Valhallah (2d4 berserker F4, AC4, 24hp, 6t, 1/wk)
Ring of Surprise +2
DIG2: MM#1: If arrow hits, say "I must warn you that if you don't pull me out
within 4 rounds, I will have buried to your heart and killed you."
Explosive runes on 5 maps and 5 "scrolls" (actually just parchments)
MM#2: If arrow goes on by, say "OK, guys, now we can get him from behind!"
Scrolls: detect magic, jump5 1t, MM7 190', FeatherFall13 10x10x10 2800lbs 130' [around neck]
Equipment:
Carried (slung): 2 50' ropes 1 skin water 1 skin gd wine
1 Long Bow 1 Ranseur 2-Handed sword
3 L. sacks 3 Spears 1 Long Sword
10' pole 1 chain mail net (10x10')/hooks
2 wineskins of holy water (10 squirts each)
2 50' ropes w/knots every 5' Ashes of Fchelrek's books
Plate armor which is strippable in 1r
Bandelero of: 6 Holy Water 5 Spikes 6 Special darts
Sack containing: 1 Oil flask 3 Torches 1 Tinderbox/flint
Quivers with: 8 flame arrows 30 silv arrows all MM/spec arrows
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
1 Oil 4 Empty flasks 3 weeks' rations
6 candles 1 Silver mirror 1 striped wineskin w/2 D
Sack: oily rags, alcohol, wax, string, 5 paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda, pepper
If mounted: H. Warhorse, Plate barding, Lance
In saddlebags: 48 silv. arrows 48 norm. arrows 4 holy water
4 wks. rations 8 skins water 1 skin w/2 D inges (marked)
4 50' ropes 8 L. sacks 1 composite l. bow
In invis saddlebags: 1 l. sword 10 holy water 1 wk rations
1 long composite bow 48 silv. arrows (5 w/C)
E.P. Bonus: Fighter 10%
Sword Attack bonus: +5 (for FTR), +6 (for Gauntlets), +1 (for Elf)
Bow Attack bonus: +2 (for DEX), +5 (for FTR), +1 (for Elf), +6 (for Gaunt p64)
Will: In return for his paying for 1/3 of my gauntlets' tax (over 3000gp),
Thorn shall inherit those gauntlets. Adriana has first pick of my other
magic items, except Morrn is N.G. and gets the Blob sword.
After that, all characters may then dice for
all my remaining items. After repaying res. expenses, divide gold evenly.
System shock: 85% Resurrection: 90%
Can surprise on 1-4 if not in metal armor, alone or 90' ahead (1-2 thru doors)
+2 on initiative to attack (due to DEX)
Speaks: alignment, elvish, gnome, halfling, (hob)goblin, orc, gnoll, common tongue
Psychic:
Can intuit traps (1-6), secret doors (1-3), enemies (25%)
Can intuit evil (25%), speak with plants or animals once/day
Spells known: [55%; 6-9]
1st: Sleep, Find Fam., Rd Magic, Magic Missle, Tens. disk, Jump, Prot. Evil, Ventril
Detect Magic, Enlarge, Shocking grasp, Charm, Identify, Unseen Servant
2nd: ESP, Invis, Levitate, Mirror Image, Stinking Cloud, Web, MMouth,
Wizard Lock, Locate Object, Leom. Trap, C. Light
3rd: Haste, Slow, Lightening, Clairvoy, Dispel Magic, Invis 10',
Prot. Missles, Leo. Hut, Phantas Force
Name: ADRIANA Owner: Merle Lenat Experience: 45542/45542
Class: Ranger/Cleric Level: 6/5(6) Alignment: N.G. Race: Half-Elf
Strength Intelligence Wisdom Constitution Dexterity Charisma
18.78 13 14 13 13 12
Hits: 40
7/8/5 8/4 5/8 6/7 7/4 5
Damage:
Gold: 44957 Gold carried: 250g, 1000 in gems
Doors: 1-4 Bars/gates: 30%
Unadjusted weight: 1650 Extra weight: +1500
Armor class: 2+3 (+2 Plate)
Saving throws: Poison 9 Wands 10 Stone 11 Dragon 11 Spells 12
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
Trollcrusher (L sword) 10 8 6 5 4 3 2 0 -2 1d8+5 1d12+5 3 5
Spetum (disarm: AC8) 11 9 7 6 5 4 3 1 0 1d6+5 2d6+4 1 8
2-Handed sword 7 6 5 4 2 1 0 1 1 1d10+4 3d6+4 6 1
Firm Long Bow 10 8 7 5 3 1 0 -1 -2 1d6+2 1d6+2 7/14/21
[Lance (Heavy horse) 9 8 8 7 6 6 5 5 4 2d4+5 3d6+4 1 8]
[Firm L. Composite Bow 14 12 10 9 7 5 4 2 1 1d6+2 1d6+2 6/12/21]
Extra +6 damage against Bugbears, Ettins, Giants, Orcs, Gnolls,
Trolls, Goblins, Hobgoblins, Ogres
Spells taken in:
1st (5): Heal, Heal, Heal, Heal, Fear
2nd (3): Speak with animals, Hold Person, Silence
3rd (1): Prayer
Magic items:
Trollcrusher: +1 Good long sword (+3/+3 on Trolls); Intell 11, Ego 3
x2 gems-finding, see invisible, read magic, speak common; 300g gems.
+2 plate armor
Rings with clerical continual light (inside) and darkness
7 C. Lt. MM'ed arrows: Fireball, wind, walk, count, cry, sing, whisper
7 C. Dark arrows (C. Light headband), 4 w/MM sounds (walk,talk,breathe,scream)
Magic Mouth on back of armor which warns of rear attack or thieving
Fake wand with button, magic mouthed to hum if pushed.
1 dose of potion of gaseous form (luckily loaned to Jerry during Hramtime)
+2/+2 arrow (for giant wars) with DIG2 in Common, Neu, then C.E.
Healing potion
Equipment:
Carried (slung): 2 50' ropes 1 skin water 1 skin holy wine
1 Long Bow 1 Spetum 2-Handed sword
3 L. sacks Trollcrusher 1 10' pole
2 wineskins of holy water (10 squirts each)
Bandelero of: 9 Holy Water 4 Spikes 2 oils
Sack containing: 1 Oil flasks 7 Torches 1 Tinderbox/flint
Quiver containing: 8 flame arrows 15 silv arrows 1 MM arrow (marked)
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
1 Oil 4 Empty flasks 1 week's rations
6 candles 1 Silver mirror 1 sm. sack of dust
Sack: rags, alcohol, wax, string, paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda
If mounted: H. Warhorse (20hp), Plate barding (AC3), Lance
In saddlebags: 24 silv. arrows 24 norm. arrows 8 holy water
4 wks. rations 8 skins water 1 first aid kit
4 50' ropes 8 L. sacks 1 composite l. bow
In invis saddlebags: 1 l. sword 10 holy water 1 wk rations
E.P. Bonus: None
Sword Attack bonus: +6 (for FTR), +2 (for STR)
Bow Attack bonus: +6 (for FTR), +2 (STR)
Will: Although I have befriended even chaotic players, I will rest easier
knowing that only Lawful or Good characters diced for my items. In
recompense, my gold will be divided among the other characters.
If a party tried to res. me, they are reimbursed first. Thorn can wear
my armor, but shall get no share of gold or items other than that.
System shock: 88% Resurrection: 92%
Speaks: alignment, elvish, gnome, halfling, (hob)goblin,
orc, gnoll, common tongue
Infravision
30% resistant to sleep and charm
Can surprise on 1-3
Only surprised on a 1
Tracking
Underground: must be less than 3 turns (30 minutes) old, to commence.
Normal passage or room 65%
Through door or stairs 55%
Through trap door 45%
Through secret door 25%
Outdoors
Base chance to track is 90%
For each creature over 1 tracked add 2%
For each 24hrs that have elapsed add -10%
For each hour of rain/snow add -25%
Name: MORRN Owner: Doug Lenat Experience: 36,023
Class: F Level: 6 Alignment: N.G. Race: Dwarf
Strength Intelligence Wisdom Constitution Dexterity Charisma
16 10 11 19 12 13
Hits: 69 (Con bonus +4)
10 10 5 8 5 7
Damage:
Gold: 11604 Gold usually carried: 50, 1k in gems
Doors: 1-3 Bars/gates: 10%
Unadjusted weight: 1650 Extra weight: +350
Armor class: 2+1 (2+5 vs giant-types) ( +1 Plate; Dwarf)
Saving throws: Poison 4 Wands 5 Stone 6 Dragon 6 Spells 8 (CON bonus +5)
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
+1 L. Sword 12 10 8 7 6 5 4 3 0 1d8+2 1d12+2 3 5
Firm Long Bow 12 10 9 7 5 3 2 1 0 1d6+1 1d6+1 7/14/2
2-Handed sword 9 8 7 6 4 3 2 3 3 1d10+1 3d6+1 6 1
+1 attack on goblins, hobgoblins, orcs
-4 on enemy attack by ogres, giants, titans, trolls
Magic items:
Ring with MU continual light (inside)
1 arrow with Magic Mouth on it (Pseudo-Wish), 1 similar pellet
6 arrows with tips that were poisoned, invised, and capped (insin C)
1 arrow with tip that was c. darked, 5 simult. MMs do approaching footsteps.
5 arrows whose tips were C. Lighted, MMed to scream, breath, OrcasCall, count
Fake rod with button, 3MMed to hum if pushed; also uncoverable C.Lt. tip.
2 bottles of soapy water
+1 plate armor
X-Ray binoculars ($500/wk rent → Llarn)
Magic Mouth on Binoculars, which cry out at thieving attempt
1 potion of gaseous form (borrowed from Llarn, who borrowed from Arwen)
+1 Sword, protection from undead; Neutral; Intell 4 (bought for 18k)
Scrolls: Jump (5), FeatherFall 13, MM7 (curr. loaned to Arwen)
Magic Mouth on back of armor which warns of rear attack or thieving
From Deck of many things: ability to avoid any situation (one time)
Equipment:
Carried (slung): 50' rope 1 skin water 1 skin holy water
1 Long Bow 2 L. sacks 2-Handed sword
3 Sm. sacks 1 leather armor 2 iron spikes
2 wineskins of holy water (10 squirts each)
Bandelero of: 4 Holy Water 1 MM Pellet 3 special darts
Sack containing: 2 Oil flasks 5 Torches 1 Tinderbox/flint
Quiver containing: 8 flame arrows 8 silv arrows 1 MM arrow (marked)
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
2 Oil 1 mirror 1 week's rations
Sack: rags, alcohol, wax, string, paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda
If mounted: H. Warhorse (21hp), Plate barding, Lance
In saddlebags: 48 arrows 2 holy water
4 wks. rations 9 skins water 1 poison skin (marked)
4 50' ropes 8 L. sacks 1 composite l. bow
E.P. Bonus: Fighter 10%
Sword Attack bonus: +6 (for FTR)
Sword Damage bonus: +1 (for STR)
Bow Attack bonus: +6 (for FTR)
Will: My gold is to be distributed among all characters, items diced for.
This is after repaying party members who spent funds trying to ress. me.
System shock: 100% Resurrection: 100%
Speaks: N.G., dwarvish, gnome, goblin, kobold, orc, common
Detect Slopes 75%
Detect new construc 75%
Detect shift walls 67%
Detect traps 50%
Estimate depth 50%
Name: GAILI Owner: Merle Lenat Experience: 20477
Class: F Level: 5 Alignment: L.N. Race: Dwarf
Strength Intelligence Wisdom Constitution Dexterity Charisma
18.83 5 14 15 17(18) 11
Hits: 39 (Con bonus +1)
6 9 8 3 9
Damage:
Gold: 18,054 Gold usually carried: 50, 3k in gems
Doors: 1-4 Bars/gates: 30%
Unadjusted weight: 1650 Extra weight: +1500
Armor class: 2+3 (2+7 vs giant-types) (Plate; +3 DEX; Dwarf)
Saving throws: Poison 6 Wands 7 Stone 8 Dragon 8 Spells 10 (CON bonus +4)
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
L. Sword 12 10 8 7 6 5 4 3 0 1d8+4 1d12+4 3 5
Firm Long Bow 7 5 4 2 0 -2 -3 -4 -5 1d6+2 1d6+2 7/14/2
2-Handed sword 8 7 6 5 3 2 1 2 2 1d10+4 3d6+4 6 1
Battle Axe
+1 attack on goblins, hobgoblins, orcs
-4 on enemy attack by ogres, giants, titans, trolls
Magic items:
Axe 3 from hill giant fortress
Rings with Clerical continual light and darkness (inside)
1 arrow with C.Dark & Magic Mouth on it (Laughing), 1 similar pellet
Fake rod with button, MMed to hum if pressed, C. Lt. tip (covered now)
Invisible +1 daggar (borrowed from Adriana)
Equipment:
Carried (slung): 50' rope 1 skin water 1 skin holy water
1 Long Bow 2 L. sacks 2-Handed sword
3 Sm. sacks 1 leather armor 2 iron spikes
2 wineskins of holy water (10 squirts each)
Bandelero of: 4 Holy Water 1 MM Pellet 3 special darts
Sack containing: 5 Oil flasks 5 Torches 1 Tinderbox/flint
Quiver containing: 8 flame arrows 8 silv arrows 1 MM arrow (marked)
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
2 Oil 1 mirror 1 week's rations
Sack: rags, alcohol, wax, string, paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda
If mounted: M. Warhorse (20hp), Plate barding
In saddlebags: 48 arrows 2 holy water
4 wks. rations 9 skins water 1 poison skin (marked)
4 50' ropes 8 L. sacks 1 composite l. bow
E.P. Bonus: Fighter 10%
Sword Attack bonus: +5 (for FTR) +2 (for STR)
Sword Damage bonus: +4 (for STR)
Bow Attack bonus: +3 (for FTR) +3 (for DEX) +2 (for STR)
Will: My gold is to be distributed among all characters, items diced for.
This is after repaying party members who spent funds trying to ress. me.
System shock: 91% Resurrection: 94%
Speaks: N.G., dwarvish, gnome, goblin, kobold, orc, common
Detect Slopes 75%
Detect new construc 75%
Detect shift walls 67%
Detect traps 50%
Estimate depth 50%
Name: REINA Owner: Merle Lenat Experience: 719/654
Class: Cleric/Ranger Level: 1/1 Alignment: C.G. Race: Half-Elf
Strength Intelligence Wisdom Constitution Dexterity Charisma
16 14 16 15 12 16
Hits: 8
8/2/3
Damage:
Gold: 200 Gold carried: 20g, 180 in gems
Doors: 1-3 Bars/gates: 10%
Unadjusted weight: 1650 Extra weight: +350
Armor class: 2
Saving throws: Poison 11 Wands 12 Stone 14 Dragon 15 Spells 15
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
Long Sword 18 16 14 13 12 11 10 8 6 1d8+1 1d12+1 3 5
2-Handed sword 14 13 12 11 9 8 7 8 8 1d10+1 3d6+1 6 1
Firm Long Bow 17 15 14 12 10 8 7 6 5 1d6+1 1d6+1 7/14/21
[Lance (Heavy horse) 16 15 15 14 13 13 12 12 11 2d4+2 3d6+1 1 8]
Extra +1 damage against Bugbears, Ettins, Giants, Orcs, Gnolls,
Trolls, Goblins, Hobgoblins, Ogres
Spells taken in:
1st (3): Heal, Command, Fear
Magic items:
Rings with clerical continual light (inside) and darkness
2 C. Lt. MM'ed arrows: Chant, Footsteps
Magic Mouth on back of armor which warns of rear attack or thieving
Fake wand with button, magic mouthed to hum if pushed.
+1 daggar (borrowed from Adriana)
Equipment:
Carried (slung): 2 50' ropes 1 skin water 1 skin holy wine
1 Long Bow 1 Spetum 2-Handed sword
3 L. sacks Long Sword 1 10' pole
2 wineskins of holy water (10 squirts each)
Bandelero of: 9 Holy Water 4 Spikes 2 oils
Sack containing: 1 Oil flasks 7 Torches 1 Tinderbox/flint
Quiver containing: 8 flame arrows 15 silv arrows 1 MM arrow (marked)
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
1 Oil 4 Empty flasks 1 week's rations
6 candles 1 Silver mirror 1 sm. sack of dust
Sack: rags, alcohol, wax, string, paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda
If mounted: H. Warhorse (21hp), Plate barding (AC3), Lance
In saddlebags: 24 silv. arrows 24 norm. arrows 8 holy water
4 wks. rations 8 skins water 1 first aid kit
4 50' ropes 8 L. sacks 1 composite l. bow
In invis saddlebags: 1 l. sword 10 holy water 1 wk rations
E.P. Bonus: 10/0
Sword Attack bonus: +1 (for FTR)
Bow Attack bonus: +1 (for FTR)
Will: Choice of stuff goes to any Rangers; then others may choose what they
(the rangers) cannot use. All my gold goes to charity, however.
System shock: 91% Resurrection: 94%
Speaks: alignment, elvish, gnome, halfling, (hob)goblin,
orc, gnoll, common tongue
Infravision
30% resistant to sleep and charm
Can surprise on 1-3
Only surprised on a 1
Tracking
Underground: must be less than 3 turns (30 minutes) old, to commence.
Normal passage or room 65%
Through door or stairs 55%
Through trap door 45%
Through secret door 25%
Outdoors
Base chance to track is 90%
For each creature over 1 tracked add 2%
For each 24hrs that have elapsed add -10%
For each hour of rain/snow add -25%
Name: LLARN Owner: Doug Lenat Experience: 35020/35020
Class: Th/F Level: 6/6 Alignment: N. Race: Dwarf
Strength Intelligence Wisdom Constitution Dexterity Charisma
18.93 8 8 14 16 9
Hits: 35
5/8 6/6 5/7 4/9 3/9 4/1
Damage:
Gold: 14,607 Gold usually carried: 50g; 5k in gems.
Doors: 1-4 (1) Bars/gates: 35%
Unadjusted weight: 1650 Extra weight: +2000
Armor class: 2+2 (2 Plate/shield; 2 DEX mod)
when thieving: 8+2 (8 Leather; 2 DEX mod)
vs giants: 3+6 (3 plate, no shield, 2 DEX, 4 Dwarf)
Saving throws: Poison 5 Wands 6 Stone 7 Dragon 7 Spells 8 (CON bonus +4)
Proficiency Weapons: 2 3 4 5 6 7 8 9 10 man >man spc spd
----------- ------- -- -- -- -- -- -- -- -- -- --- ---- --- ---
L. Sword 11 9 7 6 5 4 3 1 -1 1d8+5 1d12+5 3 5
Firm Long Bow 6 4 3 1 -1 -3 -4 -5 -6 1d6+2 1d6+2 7/14/2
2-Handed sword 7 6 5 4 2 1 0 1 1 1d10+5 3d6+5 6 1
Spear 8 6 5 4 2 1 0 -1 -2 1d6+5 1d8+5 1
Spear (hurled) 8 7 5 4 2 0 -1 -2 -3 1d6+2 1d8+2 1/2/3]
[Magic +0 Club 13 11 9 7 5 4 2 1 -1 1d6+5 1d3+5 2 ]
[Firm L. Composite Bow 9 7 5 4 2 0 -1 -3 -4 1d6+2 1d6+2 6/12/21]
[Wooden Darts 9 7 5 3 1 -1 -3 -3 -5 1d3+1 1d2+1 0.7/1.5/3]
+1 attack on goblins, hobgoblins, orcs
-4 on enemy attack by ogres, giants, titans, trolls
Ability to attack at +3 with nonmetallic weapons
Magic items:
Potion (#7) of storm giant strength
+0 Magic club
Wineskin of potion that does + or - 1d4 some requisite per gulp.
Bronze Horn of Valhallah (temp. w/Arwen)
Ring with MU continual light (inside) and clerical c. dark
Fake wand with button, magic mouthed to hum when pressed
1 arrow with Magic Mouth on it (Pseudo-Wish), 1 similar pellet
Magic Mouth on back of armor which warns of rear attack or thieving
2 arrows with C. Lt. on them
Vial of giant slug digestive juices
Equipment:
Carried (slung): 50' rope 1 skin water 1 skin holy water
1 Long Bow 1 Club 2-Handed sword
3 L. sacks 8 Spears Thieving tools
3 Sm. sacks 1 leather armor 2 iron spikes
1 skel. sword 1 shield which fits over that sword
2 wineskins of holy water (10 squirts each)
Bandelero of: 6 Holy Water 1 MM Pellet 3 special darts
Sack containing: 2 Oil flasks 5 Torches 1 Tinderbox/flint
Quiver containing: 8 flame arrows 22 silv arrows 1 MM arrow (marked)
Quiver containing: 24 silv arrows 12 arrows w/capped, poisoned, invis tips
Worn around neck: 1 Silver Cross 1 Anti-garrot metal band under collar
In backpack: 1 Belladonna 1 Garlic 2 Wolvesbane
2 Oil 2 Silv mirrors 1 week's rations
Sack: rags, alcohol, wax, string, paint, brush, ink, paper
On belt: Pouch of herbs: sugar, salt, pepper, honey, baking soda
If mounted: H. Warhorse (19 hits), Plate barding, Lance
In saddlebags: 48 silv. arrows 48 norm. arrows 2 holy water
4 wks. rations 9 skins water 1 poison skin (marked)
4 50' ropes 8 L. sacks 1 composite l. bow
In invis saddlebags: 1 l. sword 2 holy water 1 wk rations
48 silv arrows 1 l. compos. bow 2 skins of water
20 gold 1 100gold gem 12 poison silv arrows
E.P. Bonus: Fighter 10% Thief 10%
Sword Attack bonus: +5 (for FTR), +2 (for STR)
Club Attack bonus: +5 (for FTR), +2 (for STR), +3 (Nonmetallic weapon)
Misl Attack bonus: +5 (for FTR), +2 (for DEX), +3 (Nonmetallic weapon), +2 STR
Will: My gold is to be distributed among all neutral (and part-neutral) characters.
They can then dice for my items. If any items are unusable by them,
then characters who CAN use them may dice for them.
This is after repaying party members who spent funds trying to ress. me.
System shock: 88% Resurrection: 92%
Striking from behind: Triple damage With surprise: extra +4 on attack
+1 on initiative to attack (due to DEX)
Speaks: Thieves' cant, alignment, dwarvish, gnome, goblin, kobold, orc, common
Abilities:
Pickpocket 55% (caught: 76%)
Open locks 62%
Locate/remove Traps 60%
Move silently 47%
Hide in shadows 37%
Hear noise 20%
Climb walls 81%
Read languages 25%
Detect Slopes 75%
Detect new construc 75%
Detect shift walls 67%
Detect traps 50%
Estimate depth 50%